Discord

🇺🇸

Discord Inc.

MatureSan Francisco, California, United Statesdiscord.com
Total funding$1.0B
ConfidenceHigh 23Medium 20Low 0

Company info

Full nameDiscord Inc.
Founded2015年
HeadquartersSan Francisco, California, United States
Websitediscord.com
Region🇺🇸 美国
StageMature
Employees约870+(公开二手信息,口径不一
Report date2026-03-10

Overview

以社区服务器为核心的实时语音/文本/视频沟通平台,起于游戏社群并扩展至泛兴趣与开发者生态。

Industry tags

Social CommunicationCommunity PlatformConsumer InternetGaming Communication

Key people

NameRole
Jason CitronCo-founder; Former CEO; Board Member/Advisor
Stanislav VishnevskiyCo-founder; CTO
Humam SakhniniCEO (from 2025)
Tomasz MarcinkowskiCFO
Clint SmithChief Legal Officer
Nikita BierProduct leader joined via Gas acquisition

Core products and services

Communication Platform

Discord (Core Platform

Server-based real-time text/voice/video communication across desktop, mobile, and web.

High confidence · 2 sources · 2+ independent authoritative sources
Subscription

Discord Nitro / Nitro Basic

Paid tiers for enhanced uploads, profile/media features, boosts, and premium perks.

High confidence · 2 sources · 2+ independent authoritative sources
Live Audio Feature

Stage Channels

Moderated live audio rooms for community events and social broadcasts.

High confidence · 2 sources · 2+ independent authoritative sources
Community Structure Features

Threads / Forum Channels / Media Channels

Asynchronous discussion primitives for long-form and organized topic conversations.

Medium confidence · 1 sources · Single authoritative source
Developer Ecosystem

Developer App Directory

In-product discovery and distribution channel for third-party apps/bots.

High confidence · 2 sources · 2+ independent authoritative sources
Ad Product

Quests / Video Quests

Rewarded ad format expanding monetization across desktop and mobile.

High confidence · 2 sources · 2+ independent authoritative sources

Funding history

Total funding 约$1.0B(公开私募市场数据库口径)
DateRoundAmountValuationInvestorsConfidence
2014年11月Series A$8.8M$22MBenchmark, Accel, Time Warner, IDG CapitalMedium confidence · 1 sources · Single authoritative source
2015年Series B未披露(公开数据库未统一)$45MBenchmarkMedium confidence · 1 sources · Single authoritative source
2016年Series C未披露(公开数据库未统一)未披露Greylock, Tencent, Benchmark, YouWeb, Time WarnerMedium confidence · 1 sources · Single authoritative source
2017年Series D未披露(公开数据库未统一)$260MIndex Ventures, IVP, Spark Capital, Greylock, BenchmarkMedium confidence · 1 sources · Single authoritative source
2018年04月Series E未披露(公开数据库未统一)$775M云启资本Medium confidence · 1 sources · Single authoritative source
2018年04月Series F$50M$1.66B云启资本Medium confidence · 1 sources · Single authoritative source
2018年12月Series F-1$150M$2.05BGreenoaks, FirstMark, Tencent, IVP, Index VenturesHigh confidence · 2 sources · 2+ independent authoritative sources
2020年06月Series G$101.32M$3.55B云启资本Medium confidence · 1 sources · Single authoritative source
2020年12月Series H$100M$7BGreenoaks, Index Ventures, Tencent, Spark, Greylock, IVP, Sony GroupHigh confidence · 2 sources · 2+ independent authoritative sources
2021年09月Series I$500M$15BDragoneer, Baillie Gifford, Coatue, Fidelity, Franklin TempletonHigh confidence · 2 sources · 2+ independent authoritative sources

Product release timeline

2024年09月Medium confidence · 1 sources · Single authoritative source
Discord Activities Open to all developers

Embedded App SDK生态全面开放并支持原生分发/变现。

2024年05月High confidence · 2 sources · 2+ independent authoritative sources
Quests Mobile ad format expansion

广告产品扩展到移动端,引入Video Quests。

2023年06月Medium confidence · 1 sources · Single authoritative source
Media Channels Launch

新增仅媒体内容频道,适配图像/视频社区。

2022年10月High confidence · 2 sources · 2+ independent authoritative sources
Developer Ecosystem App Directory

App Directory面向服务器管理员开放,提升生态分发。

2022年09月Medium confidence · 1 sources · Single authoritative source
Forum Channels Launch

引入论坛式频道,强化异步讨论能力。

2021年08月Medium confidence · 1 sources · Single authoritative source
Threads Launch

推出可自动消失的线程频道以改善讨论组织。

2021年03月High confidence · 2 sources · 2+ independent authoritative sources
Stage Channels Launch

上线主持式语音场景(社群直播/讨论)。

2019年06月Medium confidence · 1 sources · Single authoritative source
Server Boosts Launch

推出服务器Boost机制,提升社区付费激励。

2018年10月Medium confidence · 1 sources · Single authoritative source
Nitro Nitro revamp + Store era

Nitro产品结构调整并扩展订阅权益。

2017年10月Medium confidence · 1 sources · Single authoritative source
Discord Calls Video/Screen Share

新增视频通话与屏幕共享能力。

2017年01月Medium confidence · 1 sources · Single authoritative source
Discord Nitro Nitro Classic (initial)

首个付费订阅上线,形成核心商业化路径。

2016年12月Medium confidence · 1 sources · Single authoritative source
Developer API GameBridge API

推出GameBridge API,支持游戏内Discord集成。

2015年05月Medium confidence · 1 sources · Single authoritative source
Discord Public Launch

公开发布并开始规模化社区增长。

Key events

2026

在用户隐私争议后,Discord推迟全球年龄验证扩展,称将提升透明度。

2025

Humam Sakhnini接任CEO,Jason Citron转任董事会成员/顾问。

2024

俄罗斯监管方封禁Discord(Reuters转引)。

2023

关闭Gas应用,相关扩张尝试阶段性收缩。

收购青少年社交应用Gas,尝试拓展非游戏年轻用户入口。

2022

法国CNIL依据GDPR对Discord罚款€800,000。

2021

与YouTube测试“Watch Together”,应对音乐机器人下线后的共同观看需求。

收购内容审核公司Sentropy,强化Trust & Safety能力。

Sony Interactive Entertainment入股并推进与PlayStation生态集成。

结束与Microsoft约$10B出售谈判,选择独立发展。

任命首任CFO Tomasz Marcinkowski,被视为IPO准备信号之一。

2020

品牌叙事从纯游戏转向“Your place to talk”,定位泛场景沟通平台。

2015

Discord正式发布并从游戏语音工具走向社区平台。

Competitive landscape

[Enterprise Collaboration] Slack (Slack)

— 以freemium转seat-based订阅的B2B协作SaaS为主,GTM依赖企业采购与生态集成,优势在workflow automation与企业级应用连接;相较Discord更偏组织协同场景,在企业内沟通替代关系更强。[Source](https://www.ifanr.com/1508487) [Source](https://bridgeapp.ai/resources/blog/discord-alternatives-for-collaboration-in-2026)

[Enterprise Collaboration] Microsoft (Microsoft Teams)

— 通过Microsoft 365捆绑分发与IT治理体系驱动商业化,具备强渠道和合规优势;在办公通信与会议协作中对Discord形成高可替代压力,尤其在大型组织采购链路中占优。[Source](https://zh.wikipedia.org/wiki/Microsoft_Teams) [Source](https://bridgeapp.ai/resources/blog/discord-alternatives-for-collaboration-in-2026)

[Consumer Messaging] Telegram (Telegram)

— 以全球化消息网络和频道传播为核心,偏consumer规模分发与移动端覆盖;其大群组/频道运营与Discord社区有交叉,但在语音房间组织和服务器治理深度上路径不同。[Source](https://ts2.tech/en/slack-vs-discord-vs-telegram-in-2025-which-one-is-really-best-for-you/) [Source](https://en.wikipedia.org/wiki/Telegram_%28software%29)

[Gaming Voice] TeamSpeak (TeamSpeak)

— 传统游戏语音工具,强调低延迟和私有服务器控制,商业模式偏工具与主机部署;在纯语音对战协同场景对Discord持续构成替代,但在综合社区功能上覆盖较窄。[Source](https://techcrunch.com/2026/03/01/best-discord-alternatives-age-verification-identity-privacy/) [Source](https://www.ifanr.com/1508487)

[Open/Decentralized Community] Element (Element (Matrix))

— 基于Matrix协议的去中心化与自托管路线,主打隐私、主权与可审计通信;对重合规或高隐私组织提供与Discord封闭平台模式不同的替代价值。[Source](https://techcrunch.com/2026/03/01/best-discord-alternatives-age-verification-identity-privacy/)

[Open-source Team Chat] Mattermost (Mattermost)

— 面向团队的开源/自托管协作产品,GTM偏开发与企业IT部门,强调数据控制和合规;在企业与开发团队中是Discord的替代选项,尤其适用于内网和安全敏感环境。[Source](https://ts2.tech/en/slack-vs-discord-vs-telegram-in-2025-which-one-is-really-best-for-you/)

[Gaming Community] Guilded (Guilded)

— 定位游戏公会与社区运营,产品结构与Discord服务器化社区高度接近,竞争焦点在游戏社群管理工具深度与用户迁移成本。[Source](https://www.techradar.com/computing/software/what-a-great-way-to-kill-your-community-discord-users-are-furious-about-its-new-age-verification-checks-and-are-now-hunting-for-alternatives)

Growth metrics

Monthly Users200M2024年09月
Monthly Active Users (MAU)140M约+150% vs 20192020年12月
Revenue$130M约+189% vs 2019 ($45M)2020年
MAU (reported range)140M-150M2021年
Registered Users350M+2021年
Weekly Active Servers19M2021年
Gaming Engagement Hours1.5B+ hours/month2024年09月

Competitive narrative

Differentiators

Discord在“服务器+频道+实时语音”一体化体验上形成网络效应,跨游戏与泛兴趣社区迁移成本较高。
以Nitro订阅和生态变现(Boost、应用生态、Quests广告)构建多元商业化,而非完全广告驱动。
开发者生态(Bot/API/App Directory/Activities)使其兼具社交平台与轻量应用平台属性。

Challenges and risks

年龄验证与未成年人保护相关合规要求上升,带来隐私争议与体验摩擦风险。
部分国家监管动作(如封禁)带来区域可达性和增长不确定性。
企业协作市场被Microsoft/Slack深度捆绑,B2B货币化扩张受限。

Market position

Discord在全球社区沟通市场处于“消费者社群平台+游戏语音基础设施”的交叉位置:用户粘性与社群组织能力强于传统消息产品,但在企业采购与合规体系上弱于Microsoft Teams/Slack。 从2021年后高估值私有公司阶段进入产品与商业化再平衡阶段:一方面继续扩大开发者与广告产品,另一方面在监管与安全议题下调整增长策略。